Wondering who makes up the elite ranks of Delta Force operators? The multiplayer experience in Team Jade’s incredible reimagining of Delta Force: Black Hawk Down expertly blends the intense action of extraction shooters with a sophisticated specialist class system, similar to what you’d find in games like Battlefield 2042. By getting familiar with these unique specialists in this exciting reboot, you’ll gain a significant edge over your opponents.
As of Season 6, there are 12 powerful Delta Force operators to choose from. Each one is assigned to one of four key roles: Assault, Engineer, Recon, or Support. While these roles hint at their primary strengths, an operator’s true potential lies in their unique loadout and specialized builds. Beyond a character-specific trait, every operator comes equipped with exclusive tactical gear and a pair of gadgets, ready for deployment in the field. Keep reading to discover everything about these Delta Force operatives and what they bring to the fight.
All Delta Force Operators
Raptor (Landon Harrison) – Master Tracker
Landon Harrison, codenamed Raptor, is the newest operator to join the ranks in Season 6. This formidable Recon specialist excels at tracking and eliminating targets. With his advanced drone, Raptor prefers to operate from a secure position, letting his gadgets pinpoint enemies and set the stage for a decisive strike.
- Position – Recon: Can access the radio to recon the map. Can use Respawn Beacons in Havoc Warfare mode.
- Trait – Trace Tracker: Detects recent enemy footprints that, when observed, reveal the equipment of the enemy operator.
- Tactical Gear – Wing Cam: Place a spy camera on enemies to highlight their position five times every three seconds. You can switch to the enemy’s perspective to see exactly what they’re doing, but be cautious: if the enemy destroys the camera, your location will be revealed.
- Gadget 1 – EMP Grenade: Disable the enemy’s electronics, including attachments, sights, and equipment.
- Gadget 2 – Silver Wing: Deploy a manually controlled drone that comes equipped with an EMP grenade. Silver Wing can mark targets and self-destruct to cause damage to equipment and enemies.
Tempest (Claire Ann Beyers) – Agile Combatant
Claire Ann Beyers, known as Tempest, arrived in Season 5 as an agile soldier specializing in breaking stalemates with her tactical prowess. As a member of Haavk (the game’s antagonists), she utilizes a custom-made auxiliary spine to achieve lightning-fast movement, effortlessly darting past unsuspecting foes.
- Position – Assault: Features faster aiming movement speed. Can utilize the AT4 rocket launcher in Havoc Warfare mode.
- Trait – Auxiliary Spine Surge: Grants a 10% movement speed boost when you are near active gunfire.
- Tactical Gear – Emergency Evasion Device: Allows you to place a safety rope anchor point that pulls you back to that spot when activated or if you suffer lethal damage.
- Gadget 1 – Tactical Combat Roll: Execute a combat roll in multiple directions to quickly burst into areas, capable of knocking down enemies in your path. Any knockdowns you achieve will reduce the trait’s cooldown.
- Gadget 2 – Drill Charge: Throw a drill that penetrates surfaces, releasing an electric current that temporarily stuns nearby enemies.
D-Wolf (Kai Silva) – Lone Wolf Assault
Kai ‘D-Wolf’ Silva is a highly decorated operative, a true one-man wolf pack on the battlefield. His Motorized Exoskeleton provides a dramatic boost to his mobility, enabling him to swiftly traverse the area. Additionally, his ability to slide makes him an ideal choice for players who prefer a more familiar, fast-paced combat style.
- Position – Assault: Features faster aiming movement speed. Can utilize the AT4 rocket launcher in Havoc Warfare mode.
- Trait – Tactical Slide: Enables you to perform quick Tactical Slides.
- Tactical Gear – Motorized Exoskeleton: Overloads D-Wolf’s exoskeleton, providing increased sprint speed and an enhanced rate of fire. Its duration can be extended by knocking down enemies, which also recovers health and stamina.
- Gadget 1 – Triple Blaster: A hand-mounted triple grenade launcher. Grenades can attach to vehicles upon impact.
- Gadget 2 – Smoke Grenade: A smoke grenade that deploys much quicker than standard smokes, though its duration is shorter.
Nox (Elio de Montbel) – Disruptive Assault
Despite his appearance suggesting a Recon role, Nox is a powerful Assault operator. His Deep Trauma trait, which jams recon, and his disruptive utility make perfect sense for an Assault specialist. He excels at cutting off enemies and creating chaos, proving invaluable for teams looking to control the flow of battle.
- Position – Assault: Features faster aiming movement speed. Can utilize the AT4 rocket launcher in Havoc Warfare mode.
- Trait – Deep Trauma: Enemies damaged by Nox take longer to use medical supplies, and downed enemies require more time to be revived. In Warfare mode, it delays health regeneration.
- Tactical Gear – Silent Assault: Activates sound and recon jammers, reducing your noise signature and hiding Nox from the minimap. These jammers serve as Nox’s primary Tactical Gear.
- Gadget 1 – Tactical Flashbang: Throws a flashbang grenade that blinds nearby enemies facing it after it makes contact with a wall.
- Gadget 2 – Whirlwind Disc: Once an enemy is locked on, the Whirlwind Disc tracks them and explodes, unleashing blades that cause bleeding, damage, and slow nearby foes.
Vyron (Wang Yuhao) – Dynamic Pilot
Wang ‘Vyron’ Yuhao, a former fighter pilot, is quick to react to any threat. His Dynamic Auxiliary System provides directional propulsion, allowing him to rapidly adjust his position during firefights or flank from unexpected angles. Even if Vyron takes a significant fall, this trait ensures a safe landing, minimizing damage from great heights.
- Position – Assault: Features faster aiming movement speed. Can utilize the AT4 rocket launcher in Havoc Warfare mode.
- Trait – Dynamic Auxiliary System: Becomes overcharged when falling from a height, minimizing fall damage. It also grants a boost to movement speed. Using tactical gear and gadgets further increases your speed.
- Tactical Gear – QLL32 Crouching Tiger: A grenade launcher that fires compressed air rounds capable of knocking down enemies.
- Gadget 1 – Dynamic Propulsion: Propels you in your desired direction. Its cooldown can be reduced by knocking down enemies.
- Gadget 2 – Magnetic Bomb: Throws a timed bomb that can adhere to walls and vehicles.
Stinger (Roy Smee) – Medical Maestro
Roy ‘Stinger’ Smee, a veteran of the special forces support department, is a medical expert who ingeniously transforms his smokescreens into an area-of-effect healing field – a truly innovative combination of utility and support.
- Position – Support: Revives downed allies faster than other classes. Can utilize ammo crates in Havoc Warfare mode.
- Trait – Quick Rescue: Provides a downed ally with more health upon revival.
- Tactical Gear – Hive-Tech Pistol: A healing pistol that can simultaneously heal multiple locked-on allied operators and also allows for self-healing. Grants immunity during the healing process.
- Gadget 1 – Smokescreen: Launches a UAV that disperses a wall of smoke as it flies. It can be controlled mid-flight for precise deployment.
- Gadget 2 – Hive-Tech Smoke Grenade: A versatile smoke grenade. Shoot it with the Hive-Tech Pistol to convert it into a healing smoke, though this will slightly increase visibility within the smoke.
Toxik (Zoya Pomchenkova) – Squad Support Specialist
The intelligent and determined Zoya Pomchenkova boasts a background in technical research, which explains her remarkable “Dragonfly” Swarm System. However, her dedication doesn’t keep her from diving into combat alongside her comrades. Both she and her latest research projects are entirely focused on supporting her squadmates right from the frontline.
- Position – Support: Revives downed allies faster than other classes. Can utilize ammo crates in Havoc Warfare mode.
- Trait – Swift Healing: Reduces the time it takes for nearby squadmates to use consumables in Operations mode. In Warfare mode, Swift Healing reduces the time it takes for teammates to start healing after being injured.
- Tactical Gear – “Dragonfly” Swarm System: Deploys a swarm of UAVs that temporarily buffs allies in their path with adrenaline while impairing the vision of enemies and reducing their maximum HP.
- Gadget 1 – Adreno-Boost: Deploys a UAV to enhance nearby allies’ weapon handling and reduce their hit flinch. Allies who score a kill or assist while affected by Adreno-Boost receive an even stronger boost next time.
- Gadget 2 – Blinding Gas Grenade: Releases a gas that blinds enemies within its area of effect.
Hackclaw (Mai Xiaowen) – Intel Gatherer
Mai ‘Hackclaw’ Xiaowen is a Recon operator who excels at gathering intel and subtle deception. While her Silent Step trait might seem less impactful in a chaotic battle, the rest of her kit more than compensates. With her Flash Drone and Data Knife, Hackclaw possesses the tools to skillfully control the pace of engagement. Should visibility drop, her Signal Decoder ensures you can still track down enemies.
- Position – Recon: Can access the radio to recon the map. Can use Respawn Beacons in Havoc Warfare mode.
- Trait – Silent Step: Enables faster and quieter movement while walking and crouching.
- Tactical Gear – Signal Decoder: Periodically scans for up to three enemy signals. The signal closest to your position will be displayed in red.
- Gadget 1 – Flash Drone: Deploys a drone that flashes all enemies within its range. The drone can be sent along the signal lines generated by the Signal Decoder.
- Gadget 2 – Data Knife: Throws a Data Knife that briefly disables electronic devices upon impact. Hitting enemies with it also deals significant damage.
Luna (Luna Kim) – Precision Hunter
It would be truly shocking if professional archer and ex-intelligence officer Luna ‘Luna’ Kim wasn’t a Recon operator—almost as shocking as being hit by one of her Volt Arrows. Thanks to her Hunter’s Mark trait, you don’t even need to secure the kill to be invaluable to your team; simply damaging enemies marks their location for your allies to finish them off. Teamwork makes the dream work!
- Position – Recon: Can access the radio to recon the map. Can use Respawn Beacons in Havoc Warfare mode.
- Trait – Hunter’s Mark: Damaging enemies marks them for a short duration, making them visible to your teammates.
- Tactical Gear – Detection Arrow: Fires an arrow that exposes enemies, leaving behind micro-sensors that detect moving targets.
- Gadget 1 – Volt Arrow: Fires an arrow that deals damage over time with electric currents after impacting terrain.
- Gadget 2 – Frag Grenade: A defensive grenade that deals area-of-effect damage.
Shepherd (Terry Mursa) – Defensive Engineer
They say the best offense is a strong defense, and Terry ‘Shepherd’ Mursa perfectly embodies this principle. His Sonic Defense trait significantly reduces damage taken from explosions – an incredibly useful ability when heavy ordnance is involved. However, Shepherd’s sonic-based kit isn’t just about survival; his Sonic Trap and Sonic Paralysis drone can effectively neutralize enemy combatants, turning the tide of battle.
- Position – Engineer: Gains a welding gun that can cut through wired fences, repair vehicles, and construct defenses. Can utilize the AT4 and Stinger rocket launchers in Havoc Warfare mode.
- Trait – Sonic Defense: Uses a hand-mounted device to generate anti-phase sound waves, reducing damage from explosions.
- Tactical Gear – Sonic Paralysis: Deploys a sonic drone that paralyzes the enemy, significantly reducing their rate of fire and movement speed.
- Gadget 1 – Sonic Trap: Deploys a sonic trap that can be attached to hard surfaces. It slows enemies and penetrates armor when triggered.
- Gadget 2 – Frag Grenade: A defensive grenade that deals area-of-effect damage.
Uluru (David Feller) – Armored Advance
Charismatic engineer David ‘Uluru’ Feller is the group’s tank, with abilities perfectly suited to both shield his team and swiftly dismantle enemy cover. His Battle Hardened ability allows him to push through slowing effects to ambush unsuspecting enemies with his loitering munition, before rapidly deploying Quickset Cover for his team to regroup behind.
- Position – Engineer: Gains a welding gun that can cut through wired fences, repair vehicles, and construct defenses. Can utilize the AT4 and Stinger rocket launchers in Havoc Warfare mode.
- Trait – Loitering Munition: Fires an image-guided loitering munition after aiming, which then splits into four bombs on impact. When hip-fired, the loitering munition will engage preset guidance.
- Tactical Gear – Quickset Cover: Uluru throws a quick-setting concrete sprayer that instantly creates cover to block incoming damage.
- Gadget 1 – Composite Incendiary: Uluru tosses an incendiary grenade that detonates upon landing, rapidly burning through Quickset Cover.
- Gadget 2 – Battle Hardened: Grants Uluru enhanced resistance to slowing effects from fractures and other class gear.
Sineva (Alexei Petrov) – Tactical Fortress
Alexei Petrov, known as Sineva, is a human fortress and a master of push-pull tactics. He liberally uses his Grapple Gun to ensnare unsuspecting foes, pulling them in for a decisive beatdown with his deployable shield. Sineva is the perfect crowd controller in tight choke points, capable of fortifying positions and providing invaluable peace of mind to his team.
- Position – Engineer: Gains a welding gun that can cut through wired fences, repair vehicles, and construct defenses. Can utilize the AT4 and Stinger rocket launchers in Havoc Warfare mode.
- Trait – Rear Guard: While unequipped, Sineva’s Blast Shield is mounted on his back, providing protection from shots from behind.
- Tactical Gear – Total Armor: Sineva equips a heavy vest that grants bullet and explosive damage reduction, and deploys his Blast Shield. He can bash enemies with his shield, knocking them down, or bash throwables to deflect them.
- Gadget 1 – Grapple Gun: Sineva fires a grappling hook that can pull enemies, including downed enemies, and items towards him.
- Gadget 2 – Razor Trap: Sineva throws a Razor Wire grenade, which explodes on impact and deploys its payload. Enemies who pass through the Razor Wire will trigger an alert and take damage.
And that’s everything you need to know about the Delta Force operators. For more essential guides for the free PC game, be sure to explore more game guides.











