Ever wondered about the formidable Delta Force operators? Team Jade’s exciting reimagining of Delta Force: Black Hawk Down brings a multiplayer experience blending extraction shooter mechanics with a specialist-based class system, much like Battlefield 2042. To truly outmaneuver your rivals, understanding these elite specialists is key.
As of Season 5, there are 11 distinct Delta Force operators, categorized into four crucial roles: Assault, Engineer, Recon, and Support. While their roles hint at their battlefield strengths, the true power lies in each operator’s unique loadout and strategic builds. Every character boasts a specific trait, specialized tactical gear, and two powerful gadgets to deploy in the field. Read on to uncover the arsenal and abilities of each Delta Force operator, and learn how to make them your own!
All Delta Force operators
Here’s a breakdown of all the Delta Force operators you can command:
D-Wolf (Kai Silva) – Assault
Meet Kai ‘D-Wolf’ Silva, a highly decorated operative and a true force of nature on the battlefield. His Motorized Exoskeleton amplifies his mobility, letting him swiftly traverse the map. Plus, his ability to slide offers a familiar, aggressive playstyle that Call of Duty veterans will instantly appreciate.
- Position: Assault – Enjoy faster aiming movement speed and access to the AT4 rocket launcher in Havoc Warfare.
- Trait: Tactical Slide – Execute quick, tactical slides to reposition or close gaps.
- Tactical Gear: Motorized Exoskeleton – Activate an overload to boost sprint speed and fire rate. Taking down enemies extends its duration and restores health and stamina.
- Gadget 1: Triple Blaster – A wrist-mounted grenade launcher firing three projectiles that can stick to vehicles.
- Gadget 2: Smoke Grenade – A fast-deploying smoke screen, ideal for quick escapes or obscured pushes, though it dissipates faster than standard smoke.
Nox (Elio de Montbel) – Assault
Don’t let Nox’s appearance fool you; despite looking like a Recon specialist, Elio de Montbel is a powerful Assault operator. His recon-jamming Silent Assault trait makes him a master of disruption, allowing him to cut off enemies and create chaos with his potent utility.
- Position: Assault – Benefit from faster aiming movement speed and utilize the AT4 rocket launcher in Havoc Warfare.
- Trait: Deep Trauma – Enemies damaged by Nox take longer to use medical supplies, and downed foes require more time for revival. This also delays health regeneration in Warfare mode.
- Tactical Gear: Silent Assault – Activates sound and recon jammers, suppressing noise and hiding Nox from enemy minimaps.
- Gadget 1: Tactical Flashbang – Throws a flashbang that blinds nearby enemies facing it after hitting a surface.
- Gadget 2: Whirlwind Disc – Once locked onto a target, this disc tracks and explodes, unleashing blades that cause bleeding, damage, and slow nearby adversaries.
Vyron (Wang Yuhao) – Assault
Wang ‘Vyron’ Yuhao, a former fighter pilot, possesses an uncanny ability to anticipate danger. His Dynamic Auxiliary System provides directional propulsion, enabling him to quickly adjust his position during intense firefights or flank from unexpected angles. This trait also ensures a safe landing, even from significant heights.
- Position: Assault – Experience faster aiming movement speed and the ability to use the AT4 rocket launcher in Havoc Warfare.
- Trait: Dynamic Auxiliary System – Minimizes fall damage when dropping from height and grants a boost to movement speed. Activating tactical gear and gadgets further enhances his speed.
- Tactical Gear: QLL32 Crouching Tiger – A grenade launcher that fires compressed air rounds, capable of knocking down enemies.
- Gadget 1: Dynamic Propulsion – Propels you in a chosen direction. Its cooldown can be reset by knocking down enemies.
- Gadget 2: Magnetic Bomb – Throws a timed explosive that can adhere to walls and vehicles.
Tempest (Claire Ann Beyers) – Assault
Claire Ann Beyers, known as Tempest, is an agile soldier who excels at breaking stalemates with her tactical prowess. As a member of Haavk, she uses a custom auxiliary spine for incredible speed, allowing her to sprint through areas unnoticed by less alert soldiers.
- Position: Assault – Benefit from faster aiming movement speed and access to the AT4 rocket launcher in Havoc Warfare.
- Trait: Auxiliary Spine Surge – Gain a 10% movement speed boost when near active gunfire.
- Tactical Gear: Emergency Evasion Device – Deploy a safety rope anchor point that instantly pulls you back to its location when activated or if you take lethal damage.
- Gadget 1: Tactical Combat Roll – Execute rolls in various directions, capable of knocking down enemies. Scoring knockdowns reduces this trait’s cooldown.
- Gadget 2: Drill Charge – Throw a drill that penetrates surfaces, releasing an electric current to temporarily stun nearby enemies.
Stinger (Roy Smee) – Support
Having honed his skills in special forces support, Roy ‘Stinger’ Smee is a medical genius. His innovative approach allows him to use smoke grenades as an Area-of-Effect healing field, offering a unique blend of utility on the battlefield.
- Position: Support – Revive downed allies faster than other classes and use ammo crates in Havoc Warfare.
- Trait: Quick Rescue – Provides more health to a downed ally upon revival.
- Tactical Gear: Hive-Tech Pistol – A healing pistol that can lock onto and heal multiple allies simultaneously, with the added ability to self-heal. Grants immunity during the healing process.
- Gadget 1: Smokescreen – Launches a UAV that disperses a wall of smoke as it flies. Its path can be controlled mid-flight.
- Gadget 2: Hive-Tech Smoke Grenade – A versatile smoke grenade that can be shot with the Hive-Tech Pistol to transform into a healing smoke, though this increases visibility within the smoke.
Toxik (Zoya Pomchenkova) – Support
The brilliant and determined Zoya Pomchenkova, with her background in technical research, showcases her remarkable “Dragonfly” Swarm System. Far from just a lab scientist, she’s eager to dive into combat, focusing her latest research on actively supporting her squadmates right alongside them.
- Position: Support – Faster ally revives and access to ammo crates in Havoc Warfare.
- Trait: Swift Healing – Reduces the time nearby squadmates need to use consumables in Operations mode. In Warfare, it shortens the delay before teammates begin to heal after taking damage.
- Tactical Gear: “Dragonfly” Swarm System – Unleashes a swarm of UAVs that temporarily boost allies in their path with adrenaline, while simultaneously impairing enemy vision and reducing their maximum HP.
- Gadget 1: Adreno-Boost – Deploys a UAV that enhances nearby allies’ weapon handling and reduces hit flinch. Allies scoring a kill or assist under its effect receive an even stronger boost next time.
- Gadget 2: Blinding Gas Grenade – Releases a gas that blinds enemies within its area of effect.
Hackclaw (Mai Xiaowen) – Recon
Mai ‘Hackclaw’ Xiaowen is a Recon operator who excels at gathering intel and subtle deception. While her Silent Step trait may seem less impactful in a chaotic battle, the rest of her kit more than compensates. With her Flash Drone and Data Knife, Hackclaw can skillfully influence the flow of combat, and her Signal Decoder ensures you always keep track of enemy movements, even in low visibility.
- Position: Recon – Access the radio for map reconnaissance and deploy Respawn Beacons in Havoc Warfare.
- Trait: Silent Step – Move faster and quieter while walking and crouching.
- Tactical Gear: Signal Decoder – Periodically scans for up to three enemy signals, with the closest enemy highlighted in red.
- Gadget 1: Flash Drone – Deploys a drone that flashes all enemies within its range. The drone can be guided along the signal lines generated by the Signal Decoder.
- Gadget 2: Data Knife – Throws a Data Knife that briefly disables electronic devices on impact and deals significant damage to enemies.
Luna (Luna Kim) – Recon
It would be shocking if professional archer and former intelligence officer Luna ‘Luna’ Kim wasn’t a Recon operator—almost as shocking as taking one of her Volt Arrows! Thanks to her Hunter’s Mark trait, you don’t even need to secure the kill to be invaluable; damaging enemies marks their location for your team, fostering perfect teamwork.
- Position: Recon – Gain access to the radio for map reconnaissance and use Respawn Beacons in Havoc Warfare.
- Trait: Hunter’s Mark – Damaging enemies briefly marks them, making them visible to your teammates.
- Tactical Gear: Detection Arrow – Fires an arrow that exposes enemies and leaves behind micro-sensors to detect moving targets.
- Gadget 1: Volt Arrow – Fires an arrow that, upon impacting terrain, deals damage over time with electric currents.
- Gadget 2: Frag Grenade – A standard defensive grenade that inflicts area-of-effect damage.
Shepherd (Terry Mursa) – Engineer
Terry ‘Shepherd’ Mursa embodies the adage that the best offense is a great defense. His Sonic Defense trait significantly reduces damage from explosions, a vital advantage when facing armored vehicles. However, Shepherd’s sonic arsenal isn’t just for survival; his Sonic Trap and Sonic Paralysis drone can effectively neutralize enemy combatants, turning the tide of battle.
- Position: Engineer – Equipped with a welding gun to cut wired fences, repair vehicles, and construct defenses. Can use AT4 and Stinger rocket launchers in Havoc Warfare.
- Trait: Sonic Defense – Utilizes a hand-mounted device to generate anti-phase sound waves, reducing incoming explosion damage.
- Tactical Gear: Sonic Paralysis – Deploys a sonic drone that paralyzes enemies, reducing their fire rate and movement speed.
- Gadget 1: Sonic Trap – Deploys a sonic trap that can attach to hard surfaces. When triggered, it slows enemies and penetrates armor.
- Gadget 2: Frag Grenade – A defensive grenade that deals area-of-effect damage.
Uluru (David Feller) – Engineer
Charismatic engineer David ‘Uluru’ Feller serves as the group’s tank, with abilities perfectly suited for both providing cover for your team and swiftly destroying enemy defenses. His Battle Hardened ability allows him to resist slowing effects, enabling him to relentlessly attack unsuspecting foes with his loitering munition, then quickly deploy Quickset cover for his team to regroup behind.
- Position: Engineer – Equipped with a welding gun to cut wired fences, repair vehicles, and construct defenses. Can use AT4 and Stinger rocket launchers in Havoc Warfare.
- Trait: Loitering Munition – Fires an image-guided loitering munition after aiming, which splits into four bombs on impact. When hip-fired, the munition engages preset guidance.
- Tactical Gear: Quickset Cover – Uluru throws a quick-setting concrete sprayer that creates defensive cover to block damage.
- Gadget 1: Composite Incendiary – Uluru tosses an incendiary grenade that detonates upon landing, rapidly burning through Quickset Cover.
- Gadget 2: Battle Hardened – Grants Uluru enhanced resistance to slowing effects from fractures and class-specific gear.
Sineva (Alexei Petrov) – Engineer
Human fortress Sineva is a master of strategic push-pull tactics. He liberally uses his Grapple Gun to ensnare unsuspecting enemies, drawing them in before delivering a decisive blow with his deployable shield. Sineva is the ideal crowd controller in tight chokepoints, capable of fortifying positions and giving his team crucial peace of mind.
- Position: Engineer – Equipped with a welding gun to cut wired fences, repair vehicles, and construct defenses. Can use AT4 and Stinger rocket launchers in Havoc Warfare.
- Trait: Rear Guard – While unequipped, Sineva’s Blast Shield is mounted on his back, providing protection from shots fired from behind.
- Tactical Gear: Total Armor – Sineva equips a heavy vest that grants bullet and explosive damage reduction, and deploys his Blast Shield. He can bash enemies with his shield to knock them down, or deflect incoming throwables.
- Gadget 1: Grapple Gun – Sineva fires a grappling hook that can pull enemies (including downed ones) and items towards him.
- Gadget 2: Razor Trap – Sineva throws a Razor Wire grenade that explodes on impact, deploying its payload. Enemies passing through the Razor Wire make noise and take damage.
There you have it – a complete overview of every Delta Force operator. Understanding their unique capabilities is your first step to mastering Team Jade’s exciting new free-to-play FPS. Dive in, experiment with these specialists, and dominate the battlefield!










