The rapid succession of Black Ops titles is a genuine concern for Treyarch, the studio behind Call of Duty. With Black Ops 7 slated for a November 14 release, barely a year after its predecessor, there’s an acknowledged risk of player fatigue.
In a recent interview, Treyarch’s senior director of production, Yale Miller, openly addressed these concerns. Miller stated, ‘The honest answer is yes, I worry about that.’ He acknowledged a deliberate release strategy, similar to the Modern Warfare series, and hinted that future franchise plans remain to be seen.
Miller highlighted that Call of Duty: Modern Warfare 2 and Modern Warfare 3 previously saw similar back-to-back launches. To proactively combat potential Black Ops fatigue, Miller detailed Treyarch’s approach for Black Ops 7.
He emphasized the studio’s commitment to robust post-launch support: ‘We’re absolutely going to bring it from a content perspective in our live seasons.’ This includes plans for innovative new gameplay experiences, a steady stream of fresh content and maps, regular weekly updates, and functional enhancements like expanded weapon prestige systems.
Just recently, Treyarch unveiled exciting new details for Black Ops 7’s Zombies mode. Set on the ‘Ashes of the Damned’ map, players will command an armored vehicle known as ‘Ol’ Tessie’ and even confront a formidable zombie bear named ‘Zursa’.
A multiplayer beta for Black Ops 7 is scheduled for next month. Early access starts October 2, followed by an open beta for all players on October 5. This limited-time preview, which will feature Zombies, concludes on October 8.
The full game launches on November 14 across PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S. Interestingly, Treyarch recently pointed out that a significant number of players continue to enjoy Call of Duty on older generation consoles.