The latest update for Hades 2 has just dropped, bringing exciting developments to Melinoë’s journey to overcome the titan Chronos. Players were initially divided on the game’s original conclusion, but this first post-launch patch promises a more satisfying true ending experience.
Supergiant Games has introduced substantial new content leading up to and following the true ending. This includes fresh events, captivating voiceovers, and tweaks to the fated prophecy system. A new Cauldron incantation even allows players to revisit earlier story moments, including the true ending. Be prepared, however, as reaching this definitive conclusion now requires more Underworld clears than before. The game’s epilogue remains unchanged.
Specific adjustments to special encounters are spoiler-heavy, but players can expect some characters to appear more or less frequently.
Despite the initial reception of its ending, Hades 2 earned a perfect 10/10 score from GameSpot. The game continues to draw a massive player base, recently hitting over 112,000 concurrent players on Steam in late September. Supergiant Games has publicly acknowledged and thanked the community for their invaluable feedback, which directly influenced these latest improvements. The full patch notes are detailed below.
**Hades 2 Post-Launch Patch 1 Notes**
**Highlights**
* **True Ending Enhancements:** Experience new events building up to and after the True Ending. The number of required Underworld clears has increased, and key true ending scenes before the credits have been revised and expanded. Note that most changes affect the Underworld route, while the Surface route and Epilogue are largely the same.
* **Return to a Real Possibility:** A new Cauldron incantation offers the ability to jump back to earlier story points, perfect for re-experiencing significant events like the True Ending.
* **Fated Prophecy Adjustments:** Several character-related prophecies, including the one linked to the story’s epilogue, will now progress more quickly.
* **Crossroads Renewal:** Many decorative items now have reduced Kudos costs, and any excess Kudos previously spent will be refunded.
**Aspects of the Nocturnal Arms**
* Witch’s Staff (Circe): Smolder Ring (Hestia) now applies Scorch from bonus Casts when they overlap.
**Boons & Blessings**
* Anvil Ring (Hephaestus): Increased damage for Common Rarity.
* Controlled Burn (Hestia): Increased bonus from Poms of Power.
* Ares: Increased Plasma pickup range.
* Sword Ring (Ares): Increased damage.
* Carnal Pleasure (Ares x Aphrodite): Increased effectiveness.
* Success Rate (Hermes): Now also affects Nurture of Hera (Selene x Hera).
* Shadow Pounce (Artemis): Increased effectiveness.
* Gigaros Dash (Hades): No longer staggers foes on direct damage.
* Life Tax (Hades): Increased effectiveness; restorative effect is no longer reduced by Vow of Scars (Oath).
* Last Gasp (Hades): Increased effectiveness.
* Howling Soul (Hades): Improved projectile aiming.
* Fight Fight Fight (Echo): Increased effectiveness.
* Favor (Chaos): Now also raises the chance of finding Duo Boons.
* Plus various other minor fixes and adjustments.
**Daedalus Hammer Upgrades**
* Elephant Rockets (Coat – Shiva): Increased damage.
* Chakra Collider (Coat – Shiva): Increased damage.
**Keepsakes**
* Jeweled Pom (Hades & Persephone): Bonus Hades blessing no longer kept if not at Fate’s Whim; fixed issue preventing Last Gasp (Hades) from being granted.
**Well of Charon**
* Yarn of Ariadne: Now also raises the chance of finding Duo Boons (as in the original game).
* Mist Veil: Now restores Magick lost for any reason (not just Omega Moves).
**Foes & Dangers**
* Zagreus: Fixed instances of him standing still too long.
* Unrivaled Prometheus: Adjusted hitboxes for certain Heracles attacks.
* Headmistress Hecate: Slightly reduced hitbox of flame attacks for better visual matching.
* Phantom (Fields): Reduced Life-drain effect and removed it from some attacks.
**Special Encounters**
* Added preview icons for Location exits leading to an Infernal Contract (after True Ending).
* Added preview icons for Erebus Location exits leading to Raki (before bonding).
* Nemesis will now appear no more than once per night in the Underworld.
* Circe appears slightly more often.
**Level Design & Environments**
* Various minor fixes and improvements across several Locations.
**The Crossroads Renewal Project**
* Added Primordial Chaos theme to the Music Maker.
**Crossroads Cauldron**
* Disintegration of Monstrosity: No longer required to cast immediately when affordable.
* Greatest Gift of Gaia: Reduced requirements for revelation.
**Fated List of Minor Prophecies**
* “Melinoe, Help Us,” “Silk and Spitefulness,” “Voice and Vanity”: Increased priority of key events for faster fulfillment.
* “Born to Win”: Now revealed sooner and more reliably.
* “Natural Talent”: Fixed an issue preventing its appearance.
* “Denier of Suitors”: Reduced fulfillment requirements.
**Art & Visual FX**
* Added artwork to True Ending scenes before credits.
* Added character animations to True Ending scenes.
* Added portrait variant for Hecate and blinking animation for Melinoë’s ‘hesitant’ portrait.
* Added death animation for the Yargonaut.
* Smoother menu screen animations.
* Eidolon Eyeballs are now easier to spot.
* Numerous other minor visual improvements.
**Voice & Narrative**
* New events added with Chronos, Zagreus, Hecate, and Hades on the path to the True Ending.
* New events added with Chronos, Zagreus, Hecate, Schelemeus, Hades, Persephone after the True Ending.
* More contextual voice lines for Melinoë and Hecate.
* Adjusted post-True Ending events.
* Scylla and Icarus now reveal/can be persuaded sooner.
* Other minor fixes and improvements.
**Music & SFX**
* Artemis’ singing in the Crossroads no longer cuts off.
* Updated sound effects for Cinerary Circle (Hades).
* Fixed late Keepsake equip sounds.
* Adjusted effects on some post-True Ending voice lines.
* Other minor fixes and improvements.
**Settings**
* **Danger Pulse:** New toggle to disable persistent flashing at critical Life levels.
* **FPS Limit:** New option to limit max frames-per-second when VSync is off.
**Miscellaneous**
* Improved compatibility with macOS Tahoe security permissions.
* Inventory details appear sooner.
* Updated inventory hints for resources.
* Added feedback for unusable Keepsakes.
* Updated and fixed translations in all languages.
**Bug Fixes**
* Numerous bug fixes address various in-game issues, including reliable firing while backed against a wall, incorrect passive bonuses for Argent Skull, Omega Attack reach, claiming rewards, refreshing uses, Back Burner bonus application, Steady Growth countdown, Rapture Ring foe dragging, Seismic Servo functionality, unexpected Unseen Ire gains, Corrosion on Sight effect, Numbness effect, Mirrored Thrasher disabling attacks, Inverted Blaze and Dividing Blaze interaction, high-cost Hermes Boons rarity, visual effects, Charybdis projectiles, Jetty getting stuck, Melinoë out of bounds, Raki pecking defeated Guardians, slowdown effect persistence, visual issues with Demeter’s Freeze and Infernal Troves, incorrect text/gold previews, unexpected music stops, Past Deeds screen foe display, character proximity in taverna, visual effects during escapes, text formatting reset, Play Screen location display, and various other text errors.
**Image Gallery:** A gallery titled “Hades 2 – How To Unlock All Weapons And Aspects” is also included in the article, showcasing images related to weapon and aspect unlocks.