A new iteration of AMD Fluid Motion Frames has surfaced within the company’s latest graphics drivers, sparking exciting discussions. This suggests AMD might not only be preparing a significant upgrade to its frame generation capabilities with the upcoming FSR Redstone technology, but also that this new AI-driven frame generation could be universally accessible directly through the driver. This would mean gamers could enable it in virtually any title, much like Nvidia Smooth Motion offers a basic, driver-level frame generation option for GeForce GPU owners.
Currently, AMD’s FSR frame generation technology trails behind Nvidia’s advanced DLSS 4 suite, lacking multi-frame generation support and dedicated machine learning hardware utilization. However, this is set to change with the anticipated release of FSR Redstone later in 2025. Redstone is built upon machine learning principles, and importantly, AMD claims it can execute its AI computations on standard GPU shaders, eliminating the need for specialized AI cores. This design choice implies Redstone could function across a broad range of graphics cards, regardless of manufacturer.
Adding to the excitement, this latest discovery also hints at significant enhancements for AMD Fluid Motion Frames (AFMF). AFMF is AMD’s existing driver-level frame generation solution, allowing users to activate it directly through their graphics card drivers without requiring specific in-game FSR integration. This offers a convenient way to boost frame rates in many titles.
Past experiences with AFMF have yielded varied results. While it performed exceptionally well in titles like Assassin’s Creed Valhalla, personal testing showed inconsistent performance in games such as Indiana Jones and the Great Circle (prior to its native FSR frame generation support), often leading to noticeable frame rate fluctuations.
This potential new iteration of Fluid Motion Frames was brought to light by Guru3D forum user ecffg2919, who discovered code snippets mentioning the new technology within the 25.20 branch of Adrenalin drivers. The code specifically references “AFMF3” multiple times in a section dedicated to frame generation, strongly suggesting it refers to AMD Fluid Motion Frames 3.
There’s considerable hope that this enhanced technology will be seamlessly integrated into the forthcoming FSR Redstone. The new AI-based upscaling introduced in FSR 4 has already shown impressive image quality, allowing AMD to close the gap with Nvidia in that area. It would be a significant achievement if AMD could replicate this success with frame generation, particularly if it operates across a wide array of GPUs and, with AFMF3, potentially in any game.